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Saturday, 10 June 2023

Star Trek: The Original Series 1-18: Arena

Episode: 18 | Writer: Gene L. Coon | Director: Joseph Pevney | Air Date: 19-Jan-1967

This week on Sci-Fi Adventures, I should really finish writing about Strange New Worlds season one before the second season starts, but I felt like I should cover this episode of the classic series first, for some reason. Like there's something in here that might be relevant...

Anyway, Arena was the 18th episode of Star Trek: The Original Series in its US airing order, coming just a few weeks after the last episode I wrote about, Balance of Terror. Here's some trivia you won't find anywhere else on the internet: Arena is the only episode of Star Trek to share its name with an Elder Scrolls game, and one of two to share its name with a Wing Commander game.

I've got some better trivia for you: they gave a 'story by' credit to writer Frederic Brown even though he didn't do any work on the episode whatsoever. In fact, Gene Coon came up with the whole script by himself. But then he learned that it had similarities to another story printed 20 years earlier in Astounding Science Fiction magazine, which was also called Arena. So Coon decided to just pretend he'd based it on Brown's idea and asked him for permission.

SPOILER WARNING: I'm going to go through Arena one scene at a time, writing down what happens and I what I think about that, so if you don't know what happens in the episode now, you will do by the time you reach the end. I'll not be spoiling anything that aired after it however, so if you're watching through Star Trek for the first time there'll be no Next Generation or Strange New Worlds spoilers to worry about here.



The episode begins with the Enterprise's transporter room packed full of people, and there's a good mix of tunic colours. Two gold, three blue and two red, though I don't think Scotty will be going down with them. They're visiting Cestus III to meet with Commodore Travers and they're expecting to eat well down there. No food cubes from the food cube machine on Travers' table as he's a damn commodore and he doesn't have to put up with it. "Rank hath its privileges" Kirk mentions and McCoy replies "How well we both know that, huh?" with a grin. I'm not sure I even want to know.

It turns out that the others there are the Enterprise's tactical experts. They've been invited down to help solve a tactical problem, and no one's really interested in hearing Spock's concerns about putting all their tactical eggs in one basket. They're beaming down to a colony, what could go wrong?

Cut to the crew beaming down into a bombed-out ruin. I don't know why they brought their phasers with them but it's a good thing they did. Kirk opens his communicator but it's about to cut to the opening titles, so he keeps it brief: "Kirk to Enterprise, red alert. Cestus III has been destroyed."

Things looked plenty disastrous in the original version of the episode, but they've extended the destruction a bit for the remastered version. There's a new crater on the bottom left and all the buildings behind the wall are new. The walls were always there though. In fact, they were there for real on location as well. This was a huge $118,843 fortress set built next to the legendary Vasquez Rocks... for a completely different TV series called Tales of the 77th Bengal Lancers. It had been built in the 50s, but it was still around 10 years later so they decided they might as well get some use out of it and add some production value to their episode.

Speaking of production values, this is a crane shot, so they must have brought trucks of filming equipment out with them on this shoot.


ACT ONE


Now that the opening titles are over the heroes can go find some cover. It doesn't seem like anyone was waiting to attack or capture them though, which is weird seeing as they were called down to this location. Kirk sends Lang (gold) and Kelowitz (blue) out to look for survivors and I'll be curious to see if they ever make it back to the ship. I'm more worried about O'Herlihy in the red shirt though, to be honest.

It's at this point that we finally get the captain's log narration, which tells us what we already know, in the present tense. I guess Kirk's recording it with his mind.

They find a guy with a white shirt and a different badge suffering from all kinds of injuries, including radiation burns. Spock picks up more lifeforms, but they're not warm-blooded and that's apparently a bad sign. Warm-blooded colonists only on this planet.

Kirk sends O'Herlihy 10 metres forward to have a look, and the poor guy gets disintegrated. He was their only redshirt! The others are in trouble too as they're being shelled by artillery, and Sulu can't lower the Enterprise's shields to beam them up as it's under attack by an unidentified ship. I guess Sulu's the captain right now, but he's also the helmsman so he's juggling a lot of hats, metaphorically speaking.

Man, this is an all-action first act. Whenever people talk about this episode they always bring up the fight with the Gorn, but in any other episode they'd be talking about Kirk under siege in a fort with explosions going off everywhere.

Sulu offers to drop the defensive screens so they can beam them up, but Kirk's adamant that's not going to happen. He wants his ship safe.

Kirk decides to make a run for whatever's left of the armoury, getting knocked over by a nearby blast and doing an awesome roll to get back to his feet. Honestly, that was some great stunt work by Shatner. He's also got a space battle to manage though, so he calls Sulu and tells him to fire the photon torpedoes. That's the first time they're ever mentioned in Star Trek! Only took them until episode 18.

They don't recognise the enemy ship and it's too far away for visual inspection, so they have no idea what they're up against.

Kirk's stuntman does another amazing stunt, then he gets back on his communicator to tell Sulu to do whatever's necessary, including retreat. Dude, Sulu knows what he's doing, just let him do his thing while you concentrate on not being shelled.

The Enterprise isn't having much luck against the enemy's shields right now, so Sulu warps away and leaves the landing party to fend for themselves.

This time it's Spock's turn to make a run through the explosions, with Nimoy getting knocked around by two of them before he's able to roll into the crater where Kirk's setting up his mortar. I don't know why this crater is any safer than the rest of the ground, but they seem okay here for the moment.

But then Spock notices that his tricorder is smoking. The aliens are sending a signal to make it overload and explode! I didn't even know tricorders could explode. He throws behind a bit of debris and an explosion goes off right where it landed, making me wonder how many takes it took to get that right.

Could this be the best first act of any Original Series episode? I'm only halfway through, but it's doing pretty damn well so far.

Kirk shouts for Lang, but the guy died off-screen. Fortunately, they still have Kelowitz and he has the tactical knowledge to make an educated guess about where the enemy is firing from. Not that it really matters much with the explosives Kirk's found. He fires one over into the hills with his mortar and the whole sky lights up.

The alien ship beams up whatever's left of its crew and makes a run for it, giving Sulu a chance to come back and recover Kirk's landing party. What's left of it. They're not done with Cestus III just yet though, as Kirk earns bonus Captain Points by ordering that a medical team of 30 personnel is beamed down to search for other survivors.

There's another captain's log entry letting us know that Kirk and friends are back on the ship, and in hot pursuit of the mysterious enemy vessel into an unexplored region of the galaxy. Man, the episode's only been on for 10 minutes!

They're down in sickbay listening to the survivor they found tell his story. It turns out that Cestus III tried to surrender, but the enemy ship ignored them, and he doesn't even know why they were attacking in the first place. They didn't have anything anyone would want!

There had to be some purpose to it though.

Cut to Kirk talking to Spock in his quarters. The call to bring them to Cestus III was a trap for the Enterprise, as they're the only protection in this region of the Federation. Well, they are this week anyway. I'm sure next episode they'll be off doing something entirely different. Hey, that's the first reference to the Federation in the whole Star Trek franchise! It seems like viewers had to wait five more episodes to hear the full name, United Federation of Planets, but from this point on they're not just working for Earth.

Spock has some other ideas of why the colony was attacked, but Kirk's pissed off and doesn't want to hear them. So they're in the same situation as they were in Balance of Terror and Spock suggests the same course of action: to avert an invasion they need to destroy the enemy vessel before it can return home and report on the strength. Though they don't actually mention anything that happens in that episode as that'd be too much continuity.

Fortunately, the alien ship's only going warp 5, so they can just go warp 6 and catch it easily. Then they're going to have to blow it up.


ACT TWO
 

Act two begins with another captain's log voiceover to remind us that they're chasing that ship. They don't actually know where they're chasing it towards though, as no one's explored this region before. Seems like they should maybe do a bit more exploration before establishing a colony; see if there's any horrors or hostile factions around.

The alien ship increases its speed to match theirs, so they move up to warp 7. Spock helpfully reminds us that it will be dangerous to sustain this speed and I'm glad he did as I've lost track of what warp factors the classic Enterprise should be able to go, or any of the ships for that matter. At least they don't go into the decimal places in the classic series, so there's no danger of them reaching 9.995 or whatever.

There's lots of sound on the bridge today by the way. Things like footsteps and people moving on chairs. I don't remember it being so noticeable.

I like the composition here, with the engineers in red in the background, the officers in gold in the middle, and Spock in blue in the foreground.

Spock was the one pushing for the Romulan ship to be destroyed in Balance of Terror but this time he's having doubts. He points out that they should have a regard for sentient... but Kirk cuts him off, saying there's no time! The music's a bit concerned about his attitude and it even causes Uhura to turn around in surprise. Kirk points out that they're the only policemen around, a crime has been committed, and they need to punish them. By blowing them up. You'd think they could at least try to hail them first though.

Sulu reports that the ship's matching their speed again, so now it's Scotty's turn to look surprised as Kirk orders warp factor 8! The way the warp scale in the Original Series was supposed to work, the ship's speed was the warp factor cubed, multiplied by the speed of light. This means that warp 1 was the speed of light, warp 2 was 8 times the speed of light, warp 3 was 27 times the speed of light etc. So by jumping from warp 7 to warp 8 they just got 50% faster.

Then things take a turn for the weird as they're scanned by a mysterious solar system and both ships come to a sudden halt.

The viewscreen goes swirly and a voice announces that they are the Metrons. Their scans have revealed that the crews of both ships are inherently violent, so they'll sort their conflict out for them, in a way suitable for their limited mentalities. It seems that the Enterprise has just encountered an alien race as patronising as they are powerful, and they seem pretty damn powerful.

The Metrons have set up a planet for the captains of both ships to settle their dispute on and it contains sufficient elements to construct lethal weapons, apparently. So that's good to know. They'll also be providing Kirk with a recording/translating device... as if he's ever needed technology to record a captain's log on an away mission. The dude just thinks it half the time.

Kirk tries to argue that the Metrons are interfering, but the Metrons say that they're the ones interfering, by trespassing. They've set up a contest of ingenuity vs ingenuity, of brute strength vs brute strength, and the losing captain will have their ship destroyed as well, resolving the dispute.

So the Enterprise chased after the alien ship to destroy them for invading their space, and now the Metrons are going to show how much more evolved they are... by destroying one of their ships for invading their space. Kirk's learning the meaning of the old saying, "There's always a bigger policeman".

Then Kirk is beamed away in an instant, which really freaks Uhura out. She literally screams!

It's just a transporter Uhura, you've seen them before. Though I guess she could be scared about all their lives depending on Kirk being able to win a fight, which is a very sensible thing to be concerned about. In fact Spock even raises an eyebrow. Though I'm totally deducting a point for Uhura's scream, because that was incredibly out of character and un-Starfleet. If it'd been Chekov though, that would've been fine.

CUT TO A GORN TURNING AROUND TO FACE THE CAMERA!

Damn, that's practically a jump scare! They give you absolutely no warning about what you're going to see, no establishing shot of the planet, nothing. There's just suddenly a reptile man with sparkly eyes right in your face.

The Gorn costume doesn't really hold up to crystal clear remastered HD, to be honest, but it was filmed in broad daylight so that's not all that surprising. Even right now in 2023, people say "Don't film your rubber alien suits in bright light!" I'm not saying they made a mistake though, I'm just saying they made a ballsy choice and it's actually impressive how close they came to pulling it off. Especially considering that the mouth can barely move. The eyes do blink now though, thanks to CGI.


ACT THREE


The Gorn ship's barely visible in the remastered version, as they wanted to stay true to the original episode when it's so far away you never see it at all. They knew they were going to keep it at a distance, so even though the model has a reasonably detailed mesh they decided to skip the textures entirely and leave it flat grey.

Alright, the episode started with Kirk in a colony under attack, then he was in a remake of Balance of Terror, and now godlike aliens have brought him to Vasquez Rocks to fight a huge lizard monster in a battle of wits and fists. Who even knows what Star Trek episode this'll turn into by act four.

We get a bit of captain's log-style narration, but Kirk's just telling us what's going on in his head at this point. He's dropped the pretence that this an actual log, and he's not even using that recorder the Metrons gave him yet.

Kirk doesn't recognise the creature but the Metrons called him a Gorn so he's going with that. Also, he's figured out somehow that they're on an asteroid, so add this to the extremely small list of Star Trek stories that visit an asteroid. It's basically just this, an Animated Series episode, and maybe a couple of Enterprise episodes.

Kirk admits that he seems to have an instinctive revulsion to the Gorn, but that's totally normal as most people are disgusted by reptiles... apparently. That's not something I've heard about, but I dunno, maybe they did a study on it in the 22nd century. The important thing is that he has to remind himself that this gross reptile man is a highly intelligent being, a starship captain like him, and he can't afford to underestimate him.

Oh, plus he's strong enough to snap a huge branch off of a dead asteroid tree. Kirk decides to do the same, but he only has the strength in his puny human muscles to snap off a rubbish little twig. He decides to throw it away and rely on his superior agility instead.

The folks making this episode made a lot of smart choices. Having the Gorn move in slow motion wasn't one of them. Making him slower than Kirk was a good idea and makes sense, but the speed he's moving turns this scene into a comedy. This fight is iconic, it's legendary, but it's not very good.

I don't know, maybe the Gorn actor was struggling to see what he was doing with that mask on. Or maybe he was struggling to stay conscious due to being outdoors in sunny California with a bloody rubber suit on!

Though the Gorn moves fast enough when he interrupts Kirk's kick by grabbing his leg and effortlessly tossing him aside. And he doesn't even need to dodge the rock Kirk lobs at him. It just bounces off his mighty gut.

Soon William Shatner's up on Vasquez Rocks, having to use his superior agility to dodge a giant boulder coming his way. Kirk too. I love this shot, it looks like it misses him by centimetres, and the sound effects sell it as being heavy. Kirk decides to use his brain instead of his brawn and tries a new strategy: running away.

Once he's gotten a bit of distance from his opponent, Kirk decides to record a message on the device he's been given, his instinct to record logs too strong to resist. He asks that whoever finds it passes it on to Starfleet Command, which is maybe a bit optimistic. They're in uncharted space for one thing, so people here aren't likely to know what a Starfleet Command is. Anyway, he mentions that he's physically weaker than the Gorn but he's hoping that he has the advantage in wits.

Cut to the Gorn listening in on his recording! Oops, turns out the devices are secretly communicators and the Gorn's smart enough to keep his mouth shut slightly ajar and listen to everything that Kirk's saying.

Kirk remembers that the asteroid planet is supposed to be full of raw material for weapons and decides to go off and try to find something as he's clearly not going to win this bare-handed.

While Kirk's off investigating minerals and disregarding space-bamboo, the Gorn's already building stuff. He chuckles to himself as he sets up the rope for his cunning trap.

Kirk not doing too badly though, as he comes across some diamonds, "the hardest substance known in the universe". Spock said that rodinium was the hardest substance known to science a few episodes back in Balance of Terror, so I guess the two don't see eye to eye on the subject. Kirk says that there's a fortune in gems here, but he'd trade them all for a hand phaser or a club.

We actually learn how many hand phasers you can buy for a pile of diamonds later on in the season 2 episode Catspaw: absolutely zero, gems are worthless in the 23rd century, they can manufacture them on the ship.

Kirk spots the Gorn sharpening a knife and notices that there's a boulder sitting above him. The episode's about to go full Wile E. Coyote!

Shatner does a good job of making it seem like he's pushing something really heavy as he sends the rock tumbling down onto the surprised Gorn. Doesn't work though. The Gorn's only mildly stunned and he's very pissed off, so Kirk makes a run for it... right into his opponent's trap!

An incredibly light boulder rolls onto Kirk's leg, pinning him and making him easy prey for the Gorn and his pointy rock. The Gorn's still moving very slowly, however, so Kirk is going to have to until after the commercial break before he's ready to murder him.

While you wait, here's some fun Gorn trivia: that belt he's got on isn't part of his uniform. Kirk and the Gorn were both given belts to clip their translators onto.


ACT FOUR


Kirk waits for the Gorn to push the boulder off his legs, then just gets out of the way. Agility wins over brute strength yet again. Though Kirk's limping a bit now, so it seems like he came out worse again.

I have to be honest, Kirk hasn't done much to impress so far. The Gorn's been making weapons and traps, while all of Kirk's plans have involved throwing rocks at him. To be fair Kirk's instinct to explore has given him a better idea of what his resources are, but that's not going to do him any good if he doesn't actually use any of them.

Meanwhile, back on the ship, not much is happening. The episode just likes to cut back over every now and again to give the other actors a bit of screen time.

The Metrons finally call up to let them know that it's not looking good for their captain and they should make whatever memorial arrangements, if any, which are customary in their culture. I guess it'll be a memorial for themselves as well, seeing as they're all going to die if Kirk fails.

McCoy tries to argue in the name of civilization but the Metrons counter that humans aren't civilized! But they will at least give the crew a chance to watch on the big screen as their captain inevitably loses this match. 

So now it's become one of those episodes, like The Menagerie, where the crew all sit around and watch Star Trek for a bit. In 16:9 widescreen!

We get another reminder here that Kirk and Spock work better as a team than they do alone, as Spock sees some white power on a rock and somehow knows right away that it's potassium nitrate. This isn't the kind of live stream where viewers can give advice in the chat, but Kirk seems to be getting there on his own. He tries tasting the powder to identify it and he's apparently happy with what he's found.

It's at this point that the Gorn finally calls Kirk up with the recording device to point out that he's heard everything. Also, he can talk! He even moves his mouth a bit, which is impressive. 

The Gorn knows that Kirk's exhausted and is getting bored chasing him, so he wants him to wait for him somewhere so he can give him a merciful death. Kirk finally confronts him about what he did on Cestus III and the Gorn gives us his side of the story, saying that the Federation established an outpost in their space! Kirk was so certain that the Gorn were about to invade the Federation that he didn't stop to wonder if the Federation had invaded Gorn space.

Spock and McCoy have to admit that they could be in the wrong here, though it will have to be worked out by diplomats. Not that we've seen any Gorn diplomats so far. In fact, we haven't had the slightest bit of diplomacy from the Gorn at all; they just came over and killed everyone with no warning or explanation, then lured the Enterprise in with a false message so they could kill them too.

Personally, I think that the Federation does share some of the blame for this tragedy, for settling a planet next to uncharted space without even going to meet their future neighbours first. But murdering a colony full of innocents is pretty much the worst way to make first contact.

This looks so much like a staged publicity photo.

We're watching the action on the asteroid/planet more from the crew's perspective now as Kirk goes back to the space-bamboo he disregarded earlier and gets to work. He collects the potassium nitrate, the sulphur, some coal, and then diamonds too.

Spock explains to an increasingly frustrated McCoy that he's making gunpowder, with the diamonds as the projectile! 

Kirk collects it all in his bamboo tube, takes it somewhere to empty it out and mix it on a rock, then reinforces his tube with rope. Even the rubbish little twigs become useful as he uses one to push the stuff down into the tube, and then uses the recording device to make a spark to light the fuse!

At the start of the episode, Kirk defeated the Gorn by firing a mortar at them, and he's just gone and built another one! He's just in time as well, as the Gorn's found him and he's making his way over very slowly.

TV series MythBusters tested Kirk's bamboo cannon in real life to see if it could really work and the answer was... yes and no. But mostly no.

It turns out that mixing your gunpowder is actually pretty tricky, even if you can measure it accurately, and the MythBusters team eventually had to give up and use proper gunpowder to get it to ignite. The other problem is that even if you reinforce the bamboo, the cannon is still going to explode with enough force to make a mess of the user.

Kirk's bamboo mortar actually does explode a bit when he fires it, but he escapes pretty much unscathed! The MythBusters did the best with what they were able to find on Earth, but they just didn't have access to space-bamboo that had been deposited on an asteroid/planet by super-advanced aliens for the sole purpose of making a cannon with it.

The Gorn is considerably less unscathed. In fact we can even see him bleeding!

Kirk picks up the Gorn's sharpened rock and moves over to stab him in the next. But then he decides not to. Not while there's a possibility that the Gorn attacked Cestus III in an extreme form of self-defence. He yells to the sky that the Metrons will have to get their entertainment someplace else... as this episode's designed to entertain people who want to see the hero get over their bloodlust and need for revenge by the end. It's the classic 'hero throws his sword away and lets the villain live' trope.

The Gorn captain totally would've killed him if their positions had been reversed, but hey maybe he'll learn a lesson from this. Or maybe not. He's gone now anyway, beamed away by the Metrons.

Then a Metron himself comes down, looking like a Roman in a sparkly CGI-enhanced dress. Very suitable for a gladiator arena. The Metron explains he's over 1500 years old, which I guess explains why he's so done with people's shit at this point. He didn't expect Kirk to demonstrate the 'advanced trait' of mercy, however. Which I guess says a lot about the aliens that usually come through their part of space.

He reveals that he's sent the Gorn back to his ship and if Kirk wants he could destroy them for him now. An interesting thing to ask, seeing as Kirk just spared the Gorn's life and is well aware that the Metrons were pleased with that choice. I think even the Gorn captain would've figured out that there's a correct answer here. Kirk tells the Metrons that the Federation will talk with the Gorn, maybe reach an agreement, and this gets him +1 friendship points.

The Metron's so impressed that he tells Kirk that maybe his people and theirs could also talk and reach an agreement... in a few thousand years, lol!

Kirk reappears on the Enterprise bridge, to everyone's surprise (though Uhura doesn't scream this time, thankfully). Then he puts his dirty sulphur-covered hands all over his chair... hang on, he's clean now. The Metrons really are advanced if their transporter also washes your clothes. I suppose that's how they stay so twinkly and bright.

Well the good news is that they don't have to chase the Gorn anymore, so I guess they've got the afternoon off. There's one last surprise though: the Metrons have teleported them 500 parsecs across the galaxy, or 1631 light-years! So that's a bit inconvenient. In fact, the USS Voyager would take about a year or two to cover that distance.

I'm a bit surprised that Kirk orders Sulu to set a course for Cestus III, seeing as it's just smoking ruins now. They should take advantage of being thrown so far out and do a bit of exploration while they're out here I reckon. Oh wait, they left 30 medical personnel behind looking for survivors! I forgot. Right, yeah, they should definitely go back and beam them up.


CONCLUSION

How is it that everyone remembers Arena as being 'The one with the rubber lizard monster who fights Kirk at Vasquez Rocks?' and not 'The one where Kirk and Spock are thrown around by incoming artillery fire as they sprint through the ruins of a colony'? You'll struggle to find another episode where that happens. The rest of it, however, is a little more familiar.

One thing I've noticed about the Original Series is that it tends to repeat itself, sometimes in the very next episode. For example, this came right after The Squire of Gothos, so Kirk's been kidnapped by an alien with godlike capabilities, taken to a magic planet, and forced into a fight to the death two episodes in a row. Kirk doesn't fight a lot of Gorn in the series, but he did wrestle with an old nemesis on Vasquez Rocks just three episodes ago in Shore Leave. And the action on the Enterprise in act two was practically a remake of Balance of Terror, with the Enterprise chasing down an enemy ship that blew up an outpost before it can report back on the weakness of their defences. Though there was one major difference: Spock was trying to talk Kirk out of it this time. Possibly because he'd read ahead in the script and knew this was going to be a 'Kirk learns a lesson and also teaches aliens about humanity's worth' story.

The episode takes 20 minutes to get from the fireworks factory over to the Gorn wrestling plot everyone remembers, which is a good thing because the first couple of acts are actually pretty great and it means that the Gorn battle doesn't have the time to drag on and outstay its welcome. It also helps that the Gorn fight itself has two distinct phases, with the first half narrated by Kirk through the recording device he just can't resist using, and the second half narrated by Spock as the crew watches the event on the big screen, so it doesn't get too samey. Though this is the second time they've had the crew watching an episode of Star Trek on the big screen in season one, so they've repeated that concept as well!

There are a few things about the story that maybe came off more goofy than they were intending, like Kirk wandering around saying "They said there'd be weapons here, but where are they?" while the Gorn is clearly using stuff he's found to build a trap and a knife. Plus their battle also got a bit Wile E Coyote vs Road Runner with all the boulder dropping etc. Then there's the Gorn himself...

It took some real guts to film their 1966 rubber monster suit in the brightest of broad Californian daylight and I think the Gorn it turned out way better than it could've done. In fact, all the location filming looks fantastic and the scenes in the first act of the actors being bombarded by explosions in the ruin of a colony are kind of awesome. But the thing is still clearly a rubber monster suit made in 1966 that can't move its mouth, and the slow-motion fight scene just looks ridiculous. Even if it is the closest we'll ever get to Kirk vs Godzilla. Some people argue that the classic series should've stuck to talking instead of action, because they just couldn't pull it off back then. I disagree, I think the Original Series has some great-looking fights, most of them much better than what the spin-offs were pulling off in the 90s. Just not this time. 

I still enjoyed every minute of the episode, however. It's very watchable and undeniably iconic.



COMING SOON
Next time on Sci-Fi Adventures, I'm finally getting around to writing about the last three episodes of Strange New Worlds' first season! I'm determined to get this done and published before the second season begins and I might actually manage it.

You're welcome to leave a comment if you feel like it.

4 comments:

  1. Pine-Kirk would definitely have told the Metrons to blow up the Gorn ship.

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    1. Hey, I won't have this anti-Pine-Kirk slander on my site! In fact Star Trek Into Darkness is practically a remake of this story for the first half... and I can't say any more because of spoilers.

      Delete
  2. Kirk definitely gives the impression he's expecting to find a loaded gun or an axe lying on the rocks at first.

    That first cut to the Gorn always surprises me.

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    Replies
    1. Now I'm imagining a shot from a different angle showing a pile of machine guns and shotguns just lying there behind a rock that he never noticed.

      Of course the ammo would be hidden somewhere else.

      Delete